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Tailor Tales

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Tailor Tales for PC cheats - Cheating Dome has all the latest cheat codes, unlocks, hints and game secrets you need. Tailor Tales is an otome that has you playing a female fashion designer who runs her own boutique. Set in a fictional European country, her life gets complicated when she meets a certain guy in a fateful encounter. Tailor Tales is an English otome (romance) game for girls, focusing on a story of eligible bachelors you can pursue and woo, while also being able to create your own clothing. The Canterbury Tales, frame story by Geoffrey Chaucer, written in Middle English in 1387–1400. The framing device for the collection of stories is a pilgrimage to the shrine of Thomas Becket in Canterbury, Kent. Learn more about The Canterbury Tales in this article. Tailor Tales General Discussions Topic Details. Date Posted: May 12 @ 10:36pm. Discussions Rules and Guidelines. More discussions. 2 Game reset on it's.

Tailor Tales is a dress up otome game ten years in the making. You may remember this game from my interview with the developer, Celianna, in mid-2017. In the game you play as Joselina who owns a small clothing boutique. Joselina is completely customisable MC, from her name, to skin colour and facial features. There are six bachelors planned for the game, but currently only two are available. Each route features a completely unique story, so no common routes, and includes twenty five chapters, with two endings and an epilogue. To progress through the game you fulfil client's requests by making clothes, as well as making special event clothing for yourself.

Quick Info

Giornos theme midi file. Price: Free

Routes:6 planned routes, 2 available (Dimitri & Neil)

Tailor Tales Guide

Play time:~8 hours (for now)

Available on:Steam & Itch.io (Windows Only)

The game is a visual novel with dress up elements. Each chapter features choices where you can choose to act ‘kind' or ‘fierce'. The story doesn't have a bad ending, but two good endings (passionate and innocent) depending on how often you are ‘kind' or how often you are ‘fierce'. While I'm glad our MC isn't a typical otome one that lets the guys walk all over here, I didn't really enjoy the ‘fierce' dialogue options. I found them to be a little bit mean. For example, in Neil's route there's a scene where you step on and break his super expensive watch. He had dropped it and was trying to find it, and is pretty upset that you broke it. The ‘fierce' dialogue option was to yell at him and tell him that it was his fault for loosing the watch. I felt it was just a bit mean, so I ended up only choosing kind options in his route. But in Dimitri's route, the ‘fierce' options were more flirty, so I felt comfortable choosing them. It'll be interesting to see how ‘fierce' options are in later routes.

Story-wise, I can definitely tell the amount of work that was put into this game. The writing is great, and I enjoyed how each romance option has a unique backstory. Character wise, Neil has a pretty strong tsundere character whereas Dimitri is a bit more like a little brother character. These types of love interests are typically not my favourite. I don't mind little brother types but I have a pretty strong dislike of tsundere characters, as such I didn't enjoy Neil's route as much as I could have.

One big aspect of the game is the dress up mechanism. The game uses in-game currency for you to buy different fabric, styles, patterns and even character customisation options. You also need currency to purchase the next chapter in your love Interest's story. But don't worry, money is super easy to earn. You can fulfil client requests and earn a couple of hundred dollars. I really loved how the more requests you fulfilled the more your work was worth. So at the beginning of the game, making some shorts got me $100 but by halfway through the same pair of shorts netted me $500.

However, I did find a few problems with it. Sometimes I would design a client's outfit and keep getting an error message saying it wasn't exact (like the photo above). But I could never work out why it wasn't exact. I would also have liked a few extra chances to design outfits rather than just making a replica of a client's requests. I think this could have really been utilised in the chapter design requirements, even if the outfit I designed didn't show up in the CG it would have felt a little bit less repetitive of mixing and matching based on a pre-existing design.

I found Tailor Tales to be very welcomed breath of fresh air in the otome game scene. I liked the art, especially the blinking animation in each CG, and how each love interest looked so different from one another. Stick rpg app. I'm also really happy to see a game with older characters. I say this in nearly every otome review I do, but I am so sick of playing as a high school girl! I want to romance some guys my age, so I nearly jumped for joy when I saw the bachelors' ages ranged from 19 to 27.

Overall, I'm very impressed by Tailor Tales. Each route is carefully planned out to create a unique romance with the bachelor. I did enjoy the dress up component of the game, it made me a bit nostalgic of when I played dress up games as a child. But I do wish there was a bit more freedom to design client's clothes, rather than just design for our avatar. The game is definitely well worth checking out and I'm excited to meet the other bachelors who may fit the character tropes that I like a bit more.

Please note: While the game is free, a plus version is available for Patreons and can be purchased at a later date, which will include some sexy time scenes.


Changelog:
– Music has been replaced (with a couple of exceptions)
– Fixed a bug where you couldn't complete random clients sometimes
– Fixed a bug in Outfit with the trash icon appearing on the remove icon
– Added in more important clients
– Added in the Decorate option
– Overhauled the menu, you can now re-read chapters and switch characters much more smoothly
– The game autosaves after using Design & Outfit, and will ask you if you want to save after each chapter
– A few graphical updates to certain characters
– There are now bundles for colours and patterns, so you don't have to buy them one by one anymore. Just look for Bundles in the shop
– Neil's chapters 26 and 27 for both Passionate and Innocent were added
– Dimitri's chapter 7 added
– 3 new CGs
– Several new backgrounds
– More patterns added
– Several new shoes
– Several new hairstyles
– Backgrounds now blur whenever a character is up close to you
– Added another special effect for backgrounds (fog)
– Added the option to select white hair for CGs
– Gold adjustments. It's easier to earn money now and chapters won't have a huge spike when changing characters anymore.

Alright, lots of things were added! Sorry for the delay, it was a big update.

Tailor

Saving
In this update, the game will ask you to save after completing a chapter, and it will autosave after you come out of Design or Outfit. While people like manually saving, too many people were forgetting to save, so I needed a solution. I feel like this is the best of both worlds. The autosave on Design & Outfit is forced because otherwise the game might get errors due to people creating/deleting clothes and then exiting the game without saving.
Decorate The option to decorate your boutique has finally been added! You can buy furniture, wallpaper and flooring in the shop. Click the Decorate option to change your boutique. This background will show up in the story! Speaking of backgrounds, they will now blur whenever a character is up close to you. It's a subtle effect, but I like it :)
Menu overhaul The previous menu was very buggy (especially with CGs), but it should now work a lot better. You can now select which chapter you want to re-read (if you've unlocked them). 1.3.1 Beta players will have all of the previous beta chapters unlocked. You can also change the MC's appearance and name as well at any point in your playthrough.

Tailor Tales F95

Neil's ending
Escucha la voz de mi alma palabra miel completo. We're here! Neil's route was released in late February, and now, we've finally reached his ending. Chapter 26 and chapter 27 have two versions: Passionate and Innocent. Whatever your Fierce or Kind points were, that's what ending you'll read. The game will ask if you'd like to read the other ending, for those that are completionists and want to see all of the CGs. Remember you'll still have to pay for it or complete important client's requests. This update does not include the epilogue! That would be the final chapter for Neil. Other notes With all of these additions Tailor Tales is very close to demo status, or should I say, to completed status? As soon as Neil's route is finished, and all the major features are included in the game – the only thing that's left are adding in other routes, and updating the game with more clothing items. This also means your save files can be imported from the previous build – no more losing your progress!

Tailor Tales Gift Code

Of course, the game won't be officially complete until all 6 guys have been added, but I basically consider them add-ons. I will look into creating an updater for the game so you can import updates whenever one is available, so that you won't lose your in-game progress.

Tailor Tales Cheats

Thank you to everyone who's been following Tailor Tales and supporting it, it means a lot to me.
Quick bug fix:
If anyone downloaded the game before reading this, then you got a version where you cannot finish the important dresses needed to pass Neil's chapter 26. Please download this file here and replace it in your Tailor Tales > www > Data folder. You do not need to create a new game for it to work. If you downloaded the game after seeing this messages, you don't need to worry about anything :)





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